This effort also needed to align with how we track progress. At the time, we had OKRs for projects and company goals, but none tied to our craft. We lacked metrics for quality, design system adoption, research maturity, or output consistency.
Meanwhile, I had been collecting team feedback for over six months through informal chats, meetings, and challenged them with my own thoughts and frustrations. Common themes emerged:
- Conflicting priorities
- Lack of a shared standard for quality
- No view into career progression
These weren’t just surface complaints, they signaled the absence of a shared framework for direction and growth. This feedback became the foundation for shaping the workshop.
The 3-hour workshop brought together the Head of Design, all three team leads, the Research Lead, and the Data Analyst. This mix ensured strategic, craft, and user perspectives were represented.
Before the session, I asked each lead to gather answers from their teams on the following:
- What’s the purpose of our UX team?
- What personal principles guide your work?
- What should we never compromise on?
- What kind of experience should we aim to create?
- What helps or blocks your best work?